Roblox Tool Equiped Mouse. toolEquippedConnect (function (mouse) However whenever i equip it i cannot see the changed cursor I think it is because the asset id is incorrect but i do not know how to confirm an asset id I just copied the crosshair from alvinbloxes tutorial video that i am following However here is the link to the crosshair i want to use from his video.
How Do You Make The Tool Work When You Press The Mouse For A Long Time Scripting Support Devforum Roblox from Scripting Support – DevForum | Roblox
LocalScript code local tool = scriptParent Gets the tool object that this LocalScript belongs inside local remote = gameGetService(“ReplicatedStorage”)WaitForChild(“FireballTool”) Put a RemoteEvent object inside ReplicatedStorage and name it FireballTool (case sensitive!).
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According with him local holding = false mouseButton1DownConnect (function () if toolEquipped then holding = true end end) mouseButton1UpConnect (function () if toolEquipped then holding = false end end) while true do if holding == true then do what you need here end end 2 Likes Towphy (Towphy) May 18 2021 853pm #7.
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Hello! I am making a game for practice and I have learned ray casting and a bit more! The weapon works fine the only problem I’m having is when a player shoots another the bullet hits the player and sometimes the player doesn’t die here is a screenshot above I have tried looking back through the code and found nothing aswell as the output not saying anything.
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The Mouse object houses various API for pointers primarily for buttons and raycasting It can be accessed through Player/GetMouse called on the Players/LocalPlayer in a LocalScriptIt is also passed by the Tool/Equipped event It is most notable for the Mouse/Icon|Icon property which changes the cursor’s appearance It continually raycasts the screen mouse position into the 3D.